Since 1987, TSR launched the Gazetteer series for the Mystara Campaign setting. Using the BECMI series of rules, the Gazetteers introduced a whole new series of rules, variants, and imaginations. The rules presented in here are the next steps that I believe the game would have continued in, affectionately called BECMI 2.0
Here we are experimenting with new rules to enhance our players' experience in the world of Mystara. From Weapon Masteries, Martial Skills, Spell Motes, Clerical Prayers and improved Thief Abilities; we are taking many of the skills and creating new character classes out of the "old" rules. Using BECMI as the backbone, we are spicing up the Mystara world.
Our group of adventurers have recently discovered that they have been accepted to The Great School of Magic in Glantri. Will they survive? They are only children, yet are learning from some of the most gifted professors and well known mages of the Known World.
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