Casting in Motion Motes: Tactical Spellcasting
This ability grants a magic-user the flexibility to cast spells while moving. All ranks require a successful Agility Training (DEX) skill check; failure results in the loss of the spell slot.
Penny Rank (Walk-Casting) #
The caster can move while casting a spell, provided they maintain a normal walking pace.
- Rule: Moving faster than a walk (e.g., running, riding a horse, or dodging attacks) imposes a severe penalty on the required Dexterity ability check, at the DM’s discretion.
Baccara Rank (Skill Enhancement) #
The magic-user gains improved balance and focus.
- Bonus: The Skill Level for the required Dexterity check increases by +1.
Sovereign Rank (Active Casting) #
The magic-user can now move dynamically while casting without standard penalties.
- Rule: This includes running, riding, or actively dodging attacks while casting a spell.
- Bonus: The Skill Level for the required Dexterity check increases by an additional +1.
Ducat Rank (Melee and Cast) #
The magic-user achieves supreme physical control, capable of splitting their attention between martial and arcane actions.
- Rule: If the magic-user successfully hits a creature with a melee attack (requiring a Hit Roll of 2 or more), they can also cast a spell during that same round.
- Bonus: The Skill Level for the required Dexterity check increases by an additional +1.
Crown Rank (Concentration Mastery) #
The magic-user can manage multiple complex magical processes simultaneously.
- Rule: The caster can “table” an existing concentration spell to cast a second concentration spell. They do not gain the effects of both spells simultaneously, but can switch which spell’s effects are active each round as a minor action.
