Prime Requisite #
A character may receive extra experience points (XP) if their prime requisite score is high enough, or a penalty if it is low.
To calculate this bonus or penalty, consult the table below. When the Dungeon Master awards experience points, you apply this percentage adjustment before recording the total amount on your character sheet.
Experience Bonuses and Penalties Table
| Character Class and Prime Requisite Score | Experience Bonus/Penalty |
|---|---|
| Cleric (Wisdom) +20% | 3-5: -20% XP |
| | 6-8: -10% XP |
| | 13-15: +5% XP |
| | 16-18: +10% XP |
| Fighter (Strength) No Bonus | 3-5: -20% XP |
| | 6-8: -10% XP |
| | 13-15: +5% XP |
| | 16-18: +10% XP |
| Magic-User (Intelligence) -20% | 3-5: -20% XP |
| | 6-8: -10% XP |
| | 13-15: +5% XP |
| | 16-18: +10% XP |
| Thief (Dexterity) +20% | 3-5: -20% XP |
| | 6-8: -10% XP |
| | 13-15: +5% XP |
| | 16-18: +10% XP |
| Dwarf (Strength) -10% | 3-5: -20% XP |
| | 6-8: -10% XP |
| | 13-15: +5% XP |
| | 16-18: +10% XP |
| Elf (Str & Int) -30% | 13-18 Str and 13-15 Int: +5% XP |
| | 13-18 Str and 16-18 Int: +10% XP |
| Halfling (Str or Dex) +10% | 13-18 Str or 13-18 Dex: +5% XP |
| | 13-18 Str and 13-18 Dex: +10% XP |
| Druid (Wisdom) +20% | 3-5: -20% XP |
| | 6-8: -10% XP |
| | 13-15: +5% XP |
| | 16-18: +10% XP |
| Mystic (Str & Dex) -20% | 3-5: -10% XP |
| | 6-8: -5% XP |
| | 13-15: +5% XP |
| | 16-18: +10% XP |
Example: A Fighter with a Strength of 16 is awarded 100 experience points. Because a Strength of 16-18 provides a +10% bonus, the player adds an extra 10 XP (10% of 100) for a total of 110 experience points recorded on their character sheet
Calculating Experience Bonuses #
Unless your Dungeon Master (DM) tells you otherwise, you are responsible for calculating your character’s experience bonus or penalty using the Experience Bonuses and Penalties Table.
Some DMs prefer to keep a close eye on experience gains and may choose to calculate all bonuses themselves. In such a case, the DM will inform the players of this decision ahead of time, ensuring that bonuses aren’t accidentally added twice.
Experience Table #
The following alternative gives every character the chance to achieve 36 levels, with one experience table. By giving class bonus or penalties to experience earned. These adjustments are listed above with the Prime Requisite table.
| Level | EXP Needed | F Skills | C, MU, T Skills | DH Skills | General Skills |
|---|---|---|---|---|---|
| 1 | 0 | 4 | 4 | 4 | 4 |
| 2 | 2,000 | 1 | 1 | 1 | |
| 3 | 4,000 | 1 | 4 | 4 | |
| 4 | 8,000 | 1 | 1 | 1 | |
| 5 | 16,000 | 4 | 4 | 4 | 1 |
| 6 | 33,000 | 1 | 1 | 1 | |
| 7 | 66,000 | 4 | 4 | 4 | |
| 8 | 125,000 | 1 | | 1 | |
| 9 | 255,000 | 4 | 4 | 4 | 1 |
| 10 | 380,000 | | | | |
| 11 | 505,000 | 2 | 2 | 2 | |
| 12 | 630,000 | | | | |
| 13 | 720,000 | 2 | 4 | 4 | 1 |
| 14 | 840,000 | | | | |
| 15 | 960,000 | 4 | 4 | 4 | |
| 16 | 1,080,000 | | | | |
| 17 | 1,200,000 | 2 | | 2 | 1 |
| 18 | 1,320,000 | | | | |
| 19 | 1,440,000 | | | | |
| 20 | 1,560,000 | 3 | 2 | 3 | |
| 21 | 1,680,000 | | | | 1 |
| 22 | 1,800,000 | | | | |
| 23 | 1,920,000 | | | | |
| 24 | 2,040,000 | | | | |
| 25 | 2,160,000 | 2 | 2 | | 1 |
| 26 | 2,280,000 | | | | |
| 27 | 2,400,000 | | | | |
| 28 | 2,520,000 | | | | |
| 29 | 2,640,000 | | | | 1 |
| 30 | 2,760,000 | 2 | 2 | | |
| 31 | 2,880,000 | | | | |
| 32 | 3,000,000 | | | | |
| 33 | 3,120,000 | | | | 1 |
| 34 | 3,240,000 | | | | |
| 35 | 3,360,000 | 1 | | | |
| 36 | 3,480,000 | | | | |
