Experience Table #
Skills-Based BECMI · Universal Advancement Framework
Prime Requisite & Experience Bonuses #
A character may receive extra experience points if their prime requisite score is high enough — or a penalty if it is low. Apply this percentage adjustment when the Dungeon Master awards experience, before recording the total on your character sheet.
Unless your DM decides otherwise, you are responsible for calculating your own adjustment. Some DMs prefer to handle all XP bonuses themselves — they will inform the table if this is the case.
Experience & Skill Slot Advancement #
This unified table gives every character class the opportunity to advance to 36th level. Apply the class bonus or penalty above to XP earned before recording totals. Skill slots shown are granted at that level — a blank entry means no new slots that level.
| Lvl | XP Required | Fighter Skills |
Cleric, Magic-User & Guildsman Skills |
Demi-Human Skills |
General Skills |
|---|
