| ZIRCHEV · Energy · True Neutral · Celestial | |
| Portfolio: Sylvan races, animals, survival, tolerance, magic, nature, outcasts, hunting | Domains: Energy, Animals, Magic, Hunting Weapon: Longbow; all druidic weapons |
| ⚜ CLERIC PRAYERS TEMPORAL ◆ Tracker’s Gifts The cleric gains Tracking and Danger Sense as free general skills. Additionally, +2 to one skill chosen from: Hunting, Survival (woods), Nature Knowledge, Stealth (woods), or Animal Handling. This choice is permanent. CELESTIAL ◆ Outcast’s Bond When the cleric casts Speak with Animals, the duration is doubled and the animal answers more fully — the DM provides one additional piece of information the animal would not normally volunteer. Zirchev’s clerics are friends to all wild things. ◆ Zirchev’s Arrow When the cleric casts Striking on a bow or crossbow, the enhanced ammunition never misses an animal-type target (attack roll automatically succeeds). Against humanoids and monsters the attack is made normally but at +2 to hit. EMPYREAL ◆ Sylvan Sanctuary The cleric may consecrate a woodland area of up to 100 ft radius. For 24 hours, magical scrying and tracking cannot locate creatures within this sanctuary. Natural animals in the area will not attack protected creatures unless magically compelled. ETERNAL ◆ Tolerance Given Form When the cleric casts Charm Monster, the effect is not resented by the charmed creature when it ends — the creature remembers being treated with dignity during the charm. It will not automatically become hostile, though it may leave. Zirchev’s magic does not humiliate. HIERARCH ◆ Master of the Wild Hunt Once per week the cleric may call upon Zirchev’s Hunt. 1d6+2 natural animals of the DM’s choice (wolves, bears, giant hawks) arrive within 1d4 rounds and serve for 24 hours. The animals are fully loyal and will fight to the death. The cleric may dismiss them at will. | ⚔ FIGHTER PRAYERS (9th level+) TEMPORAL ◆ Hunter’s Eye The fighter gains +2 to attack rolls with bows and crossbows against targets in woodland or natural terrain. Additionally they can track creatures through wilderness at twice the normal speed without penalty to accuracy. CELESTIAL ◆ Woodland Predator In outdoor or woodland terrain the fighter gains +2 to attack, +2 to damage, and cannot be tracked by mundane or magical means for 24 hours after activating this prayer (1/day). EMPYREAL ◆ Survivor’s Will The fighter may re-roll any failed saving throw vs. poison, disease, or natural environmental hazard (extreme cold, heat, drowning). They must take the second result. Zirchev’s champions do not die to the wilderness. ETERNAL ◆ One with the Wild The fighter may speak with and understand animals as a permanent ability (no spell required). Normal animals will not attack the fighter first in natural territory and will flee rather than fight unless cornered. HIERARCH ◆ Avatar of the Hunt Once per day the fighter may move at double their normal speed and make a full attack sequence at the end of that movement with no penalty. This charge-attack cannot be intercepted by attacks of opportunity. The fighter appears as a blur of wild motion — Zirchev’s hunt in human form. |
